Card Stats: Where Futures Stir

Typical Usage

Elements

 
Element # of decks %
  Fire 1 50.0%
  Water 1 50.0%
  Wind 0 0.0%
  Norm 0 0.0%

Champions

50.0%
(1 deck)
 
 
 
 

Dante

50.0%
(1 deck)
 
 
 
 

Merlin

Archetypes

50.0%
(1 deck)
 
 
 
 

Exia Mage

Buddy Cards

(Cards that appear most often in the same decklists.)

Grand Crusader's Ring 100.0% Tariff Ring 100.0% Spirit of Fire 50.0% Dante, Prodigal Swain 50.0% Dante, Aenean Initiate 50.0% Dante, Hemomancer 50.0% Gencode Womb 50.0% Shard of Empowerment 50.0% Tome of Sorcery 50.0% Wind Resonance Bauble 50.0% Crimson Vein 50.0% Venous Core 50.0% Angel Attendant 50.0% Delivery Droid 50.0% Eminence in Fury 50.0% Epicurean Institute 50.0% Heighten Spellcraft 50.0% Manufacture Cell 50.0% Nascent Blast 50.0% Tune Up 50.0%

Top Wielders

(The players who have earned the most points using the card. Wins are worth 3 points and ties are worth 1 point, multiplied by the number of copies of the card. Material deck cards are worth triple, and copies cards in the sideboard are worth one third as much.)

RankPlayerScore
1 👑 TheJMaster #15055 8.0

Sightings

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Deck types
Outcomes

(Only the most recent 5000 appearances are available.)

DatePlayerEventDeckPlacementSwiss Record