Player: Bencompetence

Achievements

Play the Long Game

⌛️

Win 1-0 in a best-of-3.

Titan Slayer

😲

Win in an upset.

Throw Down

🏟

Enter a Store Championship.

Turf Warrior

🗺

Enter a Regionals event.

Mountain Climber

🌄

Enter an Ascent.

Big Deck Energy

💪

Play over 60 cards in your main deck.

#4 Wielder

Top 4 User: Lotor Trinket

Lotor Trinket

#4 Wielder

Top 4 User: Banner Raccoon

Banner Raccoon

#4 Wielder

Top 4 User: Buddy Raccoon

Buddy Raccoon

#4 Wielder

Top 4 User: Excitable Raccoon

Excitable Raccoon

#4 Wielder

Top 4 User: Sacred Barrier

Sacred Barrier

Events Entered

Filter events
Event Category
DateEventPlacementSwiss RecordDeckElo
2026-06-06 CoreTCG x Grand Archive RDO Regional Championship 49/76 2-4-1 Wind Seiryuu Guo Jia
-3
2026-03-28 Ascent Los Angeles 348/391 1-6-0 Wind Razorgale Kongming
-55
2026-02-21 (Max 20) GameTime Store Champs! 11/17 1-2-1 Wind Razorgale Kongming
+0
2026-01-31 CoreTCG Phantom Monarchs Regional Championship 57/113 3-4-0 Wind Razorgale Kongming
+21
2025-01-18 RWT Collective - AMB Store Champs 25/25 1-4-0 No decklist
-53

Bencompetence's Wind Seiryuu Guo Jia (CoreTCG x Grand Archive RDO Regional Championship)

Materials (12 cards)

  • Spirit of Wind
  • Guo Jia, Chosen Disciple
  • Guo Jia, Blessed Scion
  • Backup Charger
  • Beastbond Boots
  • Grand Crusader's Ring
  • Lotor Trinket
  • Portentous Tanggu
  • Smoke Bombs
  • Tariff Ring
  • Purifying Thurible
  • Fabled Azurite Fatestone

Maindeck (60 cards)

  • 4x Bandit, Gaze Leader
  • 4x Banner Raccoon
  • 3x Bedivere, Woodland Overseer
  • 4x Blissful Calling
  • 4x Buddy Raccoon
  • 4x Excitable Raccoon
  • 2x Fluffy Shopkeep
  • 4x Forest Cake
  • 2x Invective Instruction
  • 2x Portly Raccoon
  • 4x Protector Raccoon
  • 2x Sacred Barrier
  • 2x Scavenging Raccoon
  • 3x Song of Nurturing
  • 1x Topsy Decree
  • 1x Turbo Charge
  • 2x Dream Fairy
  • 2x Expeditious Opening
  • 3x Sasha, Purifying Acolyte
  • 3x Stifling Gyre
  • 4x Zephyr

Sideboard (7 cards, 15 points)

  • 1x Fire Resonance Bauble
  • 1x Safeguard Amulet
  • 1x Water Resonance Bauble
  • 1x Wind Resonance Bauble
  • 3x Expel the Departed

Tokens, Generated Cards, etc.

  • Powercell
  • Arcane Blast
Powercell
Arcane Blast

Card Counts

(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)

  • Floating Memory: 0
  • Action Cards: 19
  • Ally Cards: 34
  • Item Cards: 4
  • Phantasia Cards: 3
  • Unique Cards: 13

Other Stats

  • Hipster rating: 21
  • Price on TCGPlayer: (Loading) (Prices are approximate.)

Elements

(Maindeck cards only.)

 
Element # of cards %
  Norm 46 76.7%
  Wind 14 23.3%

Similar Decks

(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)

None.

Bencompetence's Wind Razorgale Kongming (Ascent Los Angeles)

Materials (12 cards)

  • Spirit of Wind
  • Kongming, Wayward Maven
  • Backup Charger
  • Candlelight Hourglass
  • Censer of Restful Peace
  • Enfeebling Orb
  • Grand Crusader's Ring
  • Portentous Tanggu
  • Safeguard Amulet
  • Tariff Ring
  • Purifying Thurible
  • Ventus, Staff of Zephyrs

Maindeck (61 cards)

  • 3x Acolyte of Cultivation
  • 3x Rictus Tiding
  • 2x Turbo Charge
  • 2x Unbroken Mustang
  • 3x Aesan Protector
  • 4x Bagua of Cardinal Fate
  • 4x Cyclical Breeze
  • 2x Dream Fairy
  • 4x Fairy Whispers
  • 1x Innervate Agility
  • 3x Longtail Grovesward
  • 4x Razorgale Calling
  • 4x Reclaim
  • 4x Scout the Land
  • 1x Stifling Trap
  • 4x Tempest Downfall
  • 2x Three Visits
  • 4x Veiling Breeze
  • 4x Windmill Engineer
  • 3x Zephyr

Sideboard (10 cards, 12 points)

  • 1x Art of War
  • 1x Crystallized Destiny
  • 1x Unbroken Mustang
  • 1x Dream Fairy
  • 2x Ensnaring Fumes
  • 1x Stifling Trap
  • 3x Verdigris Decree

Tokens, Generated Cards, etc.

  • Shifting Currents
  • Powercell
Shifting Currents
Powercell

Card Counts

(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)

  • Floating Memory: 4
  • Action Cards: 40
  • Ally Cards: 17
  • Phantasia Cards: 4

Other Stats

  • Hipster rating: 8
  • Price on TCGPlayer: (Loading) (Prices are approximate.)

Elements

(Maindeck cards only.)

 
Element # of cards %
  Norm 10 16.4%
  Wind 51 83.6%

Similar Decks

(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)

Before this

Bencompetence's Wind Razorgale Kongming ((Max 20) GameTime Store Champs!)

Materials (12 cards)

  • Spirit of Wind
  • Kongming, Wayward Maven
  • Backup Charger
  • Censer of Restful Peace
  • Enfeebling Orb
  • Fan of Seven Debts
  • Grand Crusader's Ring
  • Portentous Tanggu
  • Safeguard Amulet
  • Tariff Ring
  • Purifying Thurible
  • Ventus, Staff of Zephyrs

Maindeck (61 cards)

  • 3x Acolyte of Cultivation
  • 3x Rictus Tiding
  • 1x Turbo Charge
  • 2x Unbroken Mustang
  • 3x Aesan Protector
  • 4x Bagua of Cardinal Fate
  • 2x Calming Breeze
  • 4x Cyclical Breeze
  • 2x Dream Fairy
  • 4x Fairy Whispers
  • 1x Innervate Agility
  • 3x Longtail Grovesward
  • 4x Razorgale Calling
  • 3x Reclaim
  • 4x Scout the Land
  • 1x Stifling Trap
  • 4x Tempest Downfall
  • 2x Three Visits
  • 4x Veiling Breeze
  • 4x Windmill Engineer
  • 3x Zephyr

Sideboard (10 cards, 12 points)

  • 1x Art of War
  • 1x Crystallized Destiny
  • 1x Unbroken Mustang
  • 1x Dream Fairy
  • 2x Ensnaring Fumes
  • 1x Innervate Agility
  • 1x Stifling Trap
  • 2x Verdigris Decree

Tokens, Generated Cards, etc.

  • Shifting Currents
  • Powercell
Shifting Currents
Powercell

Card Counts

(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)

  • Floating Memory: 5
  • Action Cards: 40
  • Ally Cards: 17
  • Phantasia Cards: 4

Other Stats

  • Hipster rating: 8
  • Price on TCGPlayer: (Loading) (Prices are approximate.)

Elements

(Maindeck cards only.)

 
Element # of cards %
  Norm 9 14.8%
  Wind 52 85.2%

Similar Decks

(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)

Before this
After this

Bencompetence's Wind Razorgale Kongming (CoreTCG Phantom Monarchs Regional Championship)

Materials (12 cards)

  • Spirit of Wind
  • Kongming, Wayward Maven
  • Backup Charger
  • Censer of Restful Peace
  • Enfeebling Orb
  • Fan of Seven Debts
  • Grand Crusader's Ring
  • Portentous Tanggu
  • Safeguard Amulet
  • Tariff Ring
  • Purifying Thurible
  • Ventus, Staff of Zephyrs

Maindeck (61 cards)

  • 3x Acolyte of Cultivation
  • 3x Rictus Tiding
  • 2x Turbo Charge
  • 2x Unbroken Mustang
  • 2x Aesan Protector
  • 4x Bagua of Cardinal Fate
  • 2x Calming Breeze
  • 4x Cyclical Breeze
  • 2x Dream Fairy
  • 4x Fairy Whispers
  • 1x Innervate Agility
  • 2x Longtail Grovesward
  • 4x Razorgale Calling
  • 2x Reclaim
  • 4x Scout the Land
  • 2x Stifling Trap
  • 4x Tempest Downfall
  • 3x Three Visits
  • 4x Veiling Breeze
  • 4x Windmill Engineer
  • 3x Zephyr

Sideboard (10 cards, 12 points)

  • 1x Art of War
  • 2x Crystallized Destiny
  • 3x Incapacitate
  • 1x Unbroken Mustang
  • 2x Ensnaring Fumes
  • 1x Innervate Agility

Tokens, Generated Cards, etc.

  • Shifting Currents
  • Powercell
Shifting Currents
Powercell

Card Counts

(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)

  • Floating Memory: 4
  • Action Cards: 42
  • Ally Cards: 15
  • Phantasia Cards: 4

Other Stats

  • Hipster rating: 9
  • Price on TCGPlayer: (Loading) (Prices are approximate.)

Elements

(Maindeck cards only.)

 
Element # of cards %
  Norm 10 16.4%
  Wind 51 83.6%

Similar Decks

(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)

Before this
After this